Roblox api terrain. Int optionalthe page to retrieve. I used five layers of perlin noise mathnoise which is a function in roblox studio. At varying values of the noise the material of the ground and altitude will be different. Can be later pasted into the terrain using pasteregion.
If you want to go more in depth with this id recommend reading the roblox developer wikis procedural generator. In may 2015 smooth terrain was introduced which later replaced the old style of terrain in 2017. Items from 7 are increased even further. Terrain lets you create dynamically morphable environments with little to no lag.
Create a deep copy of a roblox instance and descendants where archivable true. Replacematerial replaces terrain of a certain enummaterial within a datatyperegion3 with another material. The id of the asset. Robloxs visual feature set is now more complete at this level.
The id of the place. Classes enums data types lua documents grouped. Essentially it is a find and replace operation on terrain materials. When calling this method the resolution parameter must be exactly 4.
It is currently based on a 444 grid of cells where each cell has a number between 0 and 1 representing how much the geometry should occupy the cell and the material of the cell. Originally it used a preset of meshes to render its terrain. Dimensions must exactly match the size of the target region in voxels. The terrain object is a feature of roblox that integrates voxel based terrain alongside parts and was introduced in 2011.
The components of the region3s minimum and maximum. Additionally the region3 must be aligned to the terrain materials grid ie. After 5 seconds it will paste the terrain back.
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